Know how every beat really landed.
A trailer, a release date, a delay, a price change. Paste one link and Subquest finds everywhere it is being discussed, reads every comment, and hands you a four page report: the topline, the themes, the comments that matter, and what to do next.
The beat is live. The reaction is scattered across a dozen tabs.
A trailer drop or a delay posted on your own channels is picked up by YouTube, Reddit, Steam and the press within hours. Your team wants to know how it landed before the stand-up. Right now that means skimming top comments, screenshotting a few, and guessing at the rest.
The top comments aren't the conversation
The 20 loudest replies drown out the other 2,000. Subquest reads all of them, one at a time.
A proper recap takes a day you don't have
Finding every thread, upload and article is the slow part. Subquest does the finding for you.
Noise can flip the numbers
A platform protest or a meme pile-on is not a verdict on your game. Subquest sets it aside and tells you it did.
One link. A report your team will read.
Paste one link
A trailer, an announcement post, a press article or a store page. Add a little context about the beat if you like.
youtube.com/watch?v=…We find the rooms and read every comment
Re-uploads, Reddit threads, Steam discussions and press coverage. Every comment is scored and grouped into themes.
Get a four page report
The topline, the themes, the comments that matter and what to do next. Share it as a PDF.
Real quotes, sorted by what they mean for the game.
Every theme comes with the comments behind it, so you can see why players feel the way they do and drop the best ones straight into a deck.
- Positive, neutral and negative, scored comment by comment
- Themes with their share of the conversation
- Off-topic noise set aside, and named
Looks great but if this is $40 with no co-op I am waiting for a sale.
Not buying anything from this platform until they fix the store.
Recommendations, not another dashboard.
The last page turns the reaction into moves for the next beat, written the way a marketing lead would brief their team. Tell it your goals and it sharpens them.
Chat with your report. The data stays honest.
Ask questions, add a source you missed, or take out comments that are not about your game. You see exactly what will change before it happens. The comments themselves are never edited, so nobody can quietly make the numbers look better than they are.
- Comments are never edited or rewritten
- Every exclusion is named in the report and can be undone
- Add or remove sources after the fact, free
Be one of the first studios to use it.
Subquest is opening to a small group of game marketers, community managers and publishers. Tell us what you have coming up and we will be in touch with an invite.
- Free for the whole betaNo card, no trial clock. Paid plans come later, and beta studios hear first.
- 5 reports a monthEnough for your key beats. Need more? Ask and we will raise it.
- A direct line to the founderEvery rating and note goes straight to the person building it.
- Shape what gets builtWhat beta studios ask for is what gets built next.
That lighthouse shot at 0:41 is the best thing I have seen all year. Wishlisted.